MIGW, Supanova, mushroom minigame sneak peek
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| Welcome back to another issue of the Dungeon Pizza Newsletter! The team has been hard at work across the country lately, and we’re excited to share what we’ve been working on. Wishlist Dungeon Pizza on Steam |
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Last time we checked in with you we had just launched our Steam page, and surpassed 100 wishlists! It was super exciting seeing such a quick reception to our project’s appearance on Steam. Now we’re 3 months down the track, and our wishlists have climbed to over 2700!!! We’re so grateful to everyone who has put us on their wishlist so far. We're working hard to get as many wishlists as possible to ensure a strong release for Dungeon Pizza, so having so many already is super encouraging, and that's thanks to YOU! ☺️ |
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| Melbourne International Games Week |
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We were fortunate enough to have the entire team travel to Victoria for Melbourne International Games Week (MIGW). We attended heaps of events throughout the week, including GCAP, Play Now, and Parallels to name a few.
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Louis got to present our Dungeon Pizza pitch at GCAP! |
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We had the immense privilege of presenting Dungeon Pizza as a part of GCAP Pitch (as seen in the image above), as well as attending Play Now, which allowed us to show the game to publishers and get some valuable feedback from them. |
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It was a fantastic experience heading to Melbourne for Games Week, and we’re already looking forward to next year! |
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The Dungeon Pizza team in front of our booth at Play Now |
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Here's a picture of an EPIC Senshi cosplay by Baltazar Tattoos ! Oh, also our Supanova booth is in the background hehe |
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We were also recently at Supanova Brisbane! Supanova generously gave us some space in the local indie games area, where we were able to show the latest build of the game alongside many other great QLD projects. Elly and Louis also spoke on stage as a part of 2 different panels on Sunday. We loved seeing everyone make yummy looking pizzas, and sharing their thoughts on the game. |
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Here’s a quick look at a minigame we’ve been working on. You need to pop the hats off of the mushrooms running around the chopping board. After that, they’ll zip off screen to recover, as you put the cap in the bowl. Mushrooms are a pizza staple, and we wanted to make sure that the little mushroom peeps wouldn’t be hurt before you put them on the dough. We’re not really sure how they feel about their role in the pizza making process yet. What do you think? Do they like running around? Are they happy to donate their hats? We’d love to know your thoughts, feel free to reply to this email! |
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Thanks for reading! Be sure to wishlist Dungeon Pizza on Steam, and tell a friend or two about the project if you think they’ll like it. We’ll see you next time, Oscar & the Dungeon Pizza Team :) |
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