Jump in this June!
͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏
| Get your summer started here at NVM with a mix of the some of the best gaming has to offer! We'll be shuffling through games all summer long so you're bound to find a favorite!
|
|
|
| |
|
|
| Virtua Fighter 5 Online (2007) Developer: Sega AM2
Virtua Fighter 5 - though updated many times - is still the most current series release today. Give it a try and see why! |
|
Shadow of the Ninja (1990) Developer: Natsume Side-scrolling action for one or two ninja! A mixture of platforming elements and weapons.
|
|
Burnout 3: Takedown (2004) Developer: Criterion Games It's drive to survive! Take out the competition and try not to get scrapped! |
|
|
| |
|
|
| Soul Calibur III (2005) Developer: Namco
One of the most feature-laden fighting games yet. Story mode, mini-games, and even the RTS-style Chronicles of the Sword! |
|
Sonic Adventure 2
(2001) Developer: Sonic Team
Choose Sonic or Shadow the Hedgehog and hit the ground running! It's an escape through cities, ruins, and more! |
|
Crash Bandicoot 2 (1997) Developer: Naughty Dog Crash comes back more focused than ever for this sequel. More animations, more worlds, more Crash! |
|
|
| |
|
|
| Summer Hours start June 1st and continue through August 13th. Monday-Friday: 10am-5pm Saturday: 10-6pm
Sunday: 12-5pm
NVM will be CLOSED on July 4th for Independence Day.
|
|
Sunday, June 18 NVM will be giving Dads half-price admissions for Father's Day! Thanks Dads for all you do! |
|
Vintage Computer Festival |
|
June 23-25 If you’re a techie, you don’t want to miss the Vintage Computer Festival SW happening June 23-25 at UT Dallas. The show is presented by the National Videogame Museum and is the first VCF show in the area in over a decade! There will be a swap-meet, vendor booths and guest speakers covering both vintage computer and console games. Be sure to grab your tickets for this amazing show at www.vcfsw.org |
|
|
| |
|
|
| Here's another of Atari's early arcade games from 1977 - Dominos! Controlled with 4-way directional buttons, this game plays like a competitive game of Snake or the light cycle portion from Tron (but slower). Players play as either black or white domino sets. The game continues until either player crashes into the opponent's or their own domino trail. Dominos' visual kick is that when a player loses, the losing player's entire domino trail is flipped. The version shown here is the 4-player cocktail version, but there's also an upright 2-player arcade cabinet.
|
|
|
| |
|
|
| GoldenEye 007 is a videogame developed by Rare and released for the Nintendo 64 in 1997. Departing from the usual licensed game timeline, the game was released long after the movie GoldenEye (1995) had debuted and features gameplay sequences and story events that are not in the film. GoldenEye also sports multiple difficulty levels with varying objectives that give the game additional replay value as opposed to just making the game harder. But ultimately the enduring appeal of the game lies in its expansive multiplayer which offers tons of options, characters, and funny toggles like "big heads" mode for up to 4-players on a single console. GoldenEye was one of the top-selling N64 games alongside other multiplayer hits like Mario Kart. The game was re-released digitally in January of 2023, having previously been omitted from the Rare Replay collection in 2015 due to rights issues. |
|
Legendary game designer Garry Kitchen donated his Apple II 2600 Development card to the National Videogame Museum! This card was hand-built by Garry back in the day and most of his Atari 2600 games were developed on it. As an added bonus, Garry also donated a Sega Genesis prototype cartridge of Klondike Solitaire from his time at Skyworks Technologies. The final version of the game was only available on the Sega Channel online platform. |
|
No new high scores this month. Keep at it, players! |
|
A good many gamers have heard of one of Nintendo's few console failures - the Virtual Boy - but never got a chance to try it for themselves. Here at NVM you can! What began as an experimental console project in the early 1990s by Gunpei Yokoi gradually became less viable by the time Nintendo launched the system in 1995. Gamers and critics weren't thrilled with the intensely red visuals that seemed like a throwback to the days of the green-screen Game Boy. Despite some solid titles like Teleroboxer, Jack Bros., and Virtual Boy Wario Land, the system couldn't muster enough support to keep the console competitive. Be sure to give it a try next time you're at NVM! |
|
Monetary donations are always appreciated as there are significant costs involved in managing, maintaining, building and displaying a collection as large as the NVM archive.
Even if you can't help monetarily, we are always looking for games and consoles to add to our library. Due to the highly interactive nature of the museum, systems go down all the time and are in need of replacement or repair parts. If you have any unused consoles, computers or games around the house, please drop them off at the museum or email us at [email protected] and we'll give them a good home! |
|
|
| |
|
|
| Copyright © 2023 National Videogame Museum, All rights reserved.
Our mailing address is: 8004 Dallas Parkway Suite 300 Frisco, TX 75034 |
|
|
| |
|
|