| Jumping Flash! 2 is a videogame developed by Exact and released for the Sony PlayStation in 1996. Gameplay consists of Robbit - the robot rabbit - running and leaping across expansive 3D stages to find the lost MuuMuus that have been stranded in each stage. Power-ups and one-time use weapons are found around the field and can be used in addition to Robbit's basic projectile attack. At the end of every group of stages is a boss battle featuring a huge enemy boss that must be defeated to continue.
Releasing just a year after the original game, Jumping Flash! 2 is a comfortable sort of sequel that refines, but does not redefine. Improvements such as longer draw distance and more expansive levels allow the game's core gameplay to be more fully realized across a slew of new, imaginative stages. Be sure to check it out this month at NVM! |
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Check out two new pieces of history queued up to enter the NVM archives - the Super NES Development Manual and Super NES Development Manual Book 2. At the core of the binder design is "developers," and even though the front cover also highlights other Nintendo concerns, (game counselors, players, marketers, and retailers) the actual text is generally geared towards the developer side. Covering everything from game submission to technical specs, these binders were a critical resource for those looking to understand, design, and develop for the SNES. |
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TRON has a new high score!
Rusty Nunnelee is the top USER in TRON with a new high score of 182,076!
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Before the Power Pad, there was...the Video Jogger! Sold as a fun, fitness peripheral for the Atari 2600 by Exus in 1983, this pad and included game had the player mashing the "Foot Craz" pad to move sprites around a track. While limited, it demonstrated a marketable concept that would be repeated with Nintendo's Power Pad and later products. |
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Monetary donations are always appreciated as there are significant costs involved in managing, maintaining, building and displaying a collection as large as the NVM archive.
Even if you can't help monetarily, we are always looking for games and consoles to add to our library. Due to the highly interactive nature of the museum, systems go down all the time and are in need of replacement or repair parts. If you have any unused consoles, computers or games around the house, please drop them off at the museum or email us at [email protected] and we'll give them a good home! |
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