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New year, new games! Check out some of our favorite titles this January - Soul Calibur, Street Fighter II Turbo, Outrun 2, and more! It's all fair game this month at NVM!

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FEATURED THIS MONTH

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Contra: Shattered Soldier

(2002)

Developer: KCET



Contra comes back in top form for its PlayStation 2 debut. It's tough, so remember to use the new Konami code!

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Outrun 2

(2004)

Developer: Sumo Digital



Outrun with a new coat of paint and drift gameplay. Hit the road and choose your route!

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Streets of Rage

(1991)

Developer: Sega



 Take on the mean streets in this sidescrolling beat 'em up. Don't forget to bring a friend for backup!

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Bank Heist

(1983)

Developer: 20th Century Fox



Maze gameplay crossed with knocking over banks. Be sure to keep an eye on the gas tank!

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Soul Calibur

(1999)

Developer: Namco





Straight from the arcades to the Dreamcast as a North American launch title - with added content. One of the most recognizable Dreamcast games.

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Jumping Flash! 2

(1996)

Developer: Exact





An out of this world first-person platformer. Hop through several imaginative zones to free the planet!

AND MORE...

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Tapper is a videogame developed by Marvin Glass and Associates and released by Bally Midway to arcades in 1983. In the game, players take on the role of a bartender serving impatient and thirsty patrons across 4 themed bar settings (western, sports, punk rock, and space-themed). Keeping a steady hand on the tap is key to gameplay as players must dart between the bar stands, slide drinks down, and even catch the empty mugs. If a bar patron reaches the kegs or a glass hits the floor the player will lose a life. 



The original version of the game featured Budweiser branding in the game and on the arcade machine itself. Later variants toned down the alcohol references, instead opting to style the game as Root Beer Tapper. NVM's own Tapper arcade machine is currently being prepared to serve our museum patrons and should be ready for duty soon!

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Jumping Flash! 2 is a videogame developed by Exact and released for the Sony PlayStation in 1996. Gameplay consists of Robbit - the robot rabbit - running and leaping across expansive 3D stages to find the lost MuuMuus that have been stranded in each stage. Power-ups and one-time use weapons are found around the field and can be used in addition to Robbit's basic projectile attack. At the end of every group of stages is a boss battle featuring a huge enemy boss that must be defeated to continue.



Releasing just a year after the original game, Jumping Flash! 2 is a comfortable sort of sequel that refines, but does not redefine. Improvements such as longer draw distance and more expansive levels allow the game's core gameplay to be more fully realized across a slew of new, imaginative stages. Be sure to check it out this month at NVM!

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Check out two new pieces of history queued up to enter the NVM archives - the Super NES Development Manual and Super NES Development Manual Book 2. At the core of the binder design is "developers," and even though the front cover also highlights other Nintendo concerns, (game counselors, players, marketers, and retailers) the actual text is generally geared towards the developer side. Covering everything from game submission to technical specs, these binders were a critical resource for those looking to understand, design, and develop for the SNES.

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 TRON has a new high score!



Rusty Nunnelee is the top USER in TRON with a new high score of 182,076!

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    Before the Power Pad, there was...the Video Jogger! Sold as a fun, fitness peripheral for the Atari 2600 by Exus in 1983, this pad and included game had the player mashing the "Foot Craz" pad to move sprites around a track. While limited, it demonstrated a marketable concept that would be repeated with Nintendo's Power Pad and later products.

    We can ALWAYS use help!

    Monetary donations are always appreciated as there are significant costs involved in managing, maintaining, building and displaying a collection as large as the NVM archive.

    Even if you can't help monetarily, we are always looking for games and consoles to add to our library. Due to the highly interactive nature of the museum, systems go down all the time and are in need of replacement or repair parts. If you have any unused consoles, computers or games around the house, please drop them off at the museum or email us at [email protected] and we'll give them a good home!

    Copyright © 2021 National Videogame Museum, All rights reserved.

    Our mailing address is:
    8004 Dallas Parkway
    Frisco, TX 75034
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